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Crush the industry game6/15/2023 ![]() ![]() Depending on which way you crush the world you can then reach a brand new place or scale ledges that were previously unreachable. To change perspective you use the d-pad and to flatten you give L1 a quick tap. Unfortunately, now comes the part of the review where I have to try and explain how this marvellous mechanic works, now that is far from an easy task! Okay, first things first, the basic idea of the game is that you play in a 3D world, but you can choose to flatten this world from a range of different perspectives which turns the 3D world into a flat 2D one. In a nice twist for a puzzle game the story is fun to take part in and well told via some well drawn comic style cutscenes. It is this innately clever machine and gameplay mechanic that leads to the game being so fun to play. C.R.U.S.H helps Danny by letting him go into his own mind to root around and find out what is causing his problem. The cure is a device called C.R.U.S.H, which stands for Cognitive Regression Utilizing Psychiatric Heuristics (yes Danny notices the mistake as well, damn those silent p’s). Instead of going to the doctor, like a normal person would do, Danny instead goes to an institute to meet with a man called Dr. ![]() The tale to be told in Crush revolves around a young guy called Danny who has a severe case of insomnia. In fact, I dare say it is one of the most truly original games to hit the market in a long, long time.Īs I stated above Crush is a puzzler, but unlike most other additions to the genre this one has a well thought out reason for why your protagonists has found himself in his particular puzzling problem. Of course, comparing it to two other games is, in a way, doing the game a huge disservice as it brings a lot more to the table than just ripping off two top titles. That is probably the best way I have for trying to describe what the latest PSP puzzler, Crush, brings to the table. A Super Paper Mario style idea, spliced with a hint of Psychonauts visual flair, along with a dash of the developers own brand of originality.
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